Hi, I'm Michael. I am a 3D artist and game developer, experienced in both art and programming. I have a passion for telling stories, developing worlds, and creating characters, fueled by a drive to create art that makes people happy. I have experience in 3D art, both hard-surface modelling and character sculpting, and in programming. I am certified in Unity, as a Game Developer and an Artist, and in Photoshop, and have extensive experience in Blender, Unreal Engine, and the Substance Suite.